Official Benchmark
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02-21-2013, 09:24 PM
Post: #1
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Official Benchmark
I'm not sure if anyone visits this site any more, but I'd be interested in knowing other LS members benchmark results (link below).
http://na.finalfantasyxiv.com/benchmark/index.html My results: FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration) Tested on:2/21/2013 6:25:04 PM Score:8081 Average Framerate:70.205 Performance:Extremely High -Easily capable of running the game on the highest settings. Screen Size: 1920x1080 Graphics Presets: Maximum General -Improve overall graphic quality. : Enabled -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled -Use low-detail models on distant objects to increase performance. (LOD) : Disabled -Cache LOD data only when necessary. (LOD Streaming) : Disabled -Smooth edges. (Anti-aliasing) : Enabled -Increase transparent lighting quality. : Enabled -Grass Quality : High Shadows -Use low-detail models on shadows to increase performance. (LOD) : Disabled -Display : All -Shadow Resolution : High: 2048 pixels -Shadow Cascading : High -Shadow Softening : High Texture Detail -Texture Filtering : High -Anisotropic Filtering : High Effects -Naturally darken the edges of the screen. (Limb Darkening) : Enabled -Blur the graphics around an object in motion. (Radial Blur) : Enabled -Effects While in Motion : Display All -Screen Space Ambient Occlusion : High -Glare : Normal Cinematic Cutscenes -Enable depth of field. : Enabled System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431) Intel® Core i7 CPU 950 @ 3.07GHz 6135.168MB NVIDIA GeForce GTX 680(VRAM 2752 MB) 9.18.0013.1396 |
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02-23-2013, 11:35 AM
Post: #2
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RE: Official Benchmark
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration)
Tested on:2/22/2013 10:06:11 AM Score:6227 Average Framerate:51.802 Performance:Very High -Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Screen Size: 1920x1080 Graphics Presets: Maximum General -Improve overall graphic quality. : Enabled -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled -Use low-detail models on distant objects to increase performance. (LOD) : Disabled -Cache LOD data only when necessary. (LOD Streaming) : Disabled -Smooth edges. (Anti-aliasing) : Enabled -Increase transparent lighting quality. : Enabled -Grass Quality : High Shadows -Use low-detail models on shadows to increase performance. (LOD) : Disabled -Display : All -Shadow Resolution : High: 2048 pixels -Shadow Cascading : High -Shadow Softening : High Texture Detail -Texture Filtering : High -Anisotropic Filtering : High Effects -Naturally darken the edges of the screen. (Limb Darkening) : Enabled -Blur the graphics around an object in motion. (Radial Blur) : Enabled -Effects While in Motion : Display All -Screen Space Ambient Occlusion : High -Glare : Normal Cinematic Cutscenes -Enable depth of field. : Enabled not as high as i had hopped, but still not bad i guess, reduced the window size a bit and got into the 10ks so im happy with it. |
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03-14-2013, 03:51 PM
Post: #3
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RE: Official Benchmark
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration)
Tested on:3/14/2013 2:49:44 PM Score:6293 Average Framerate:52.504 Performance:Very High -Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Screen Size: 1920x1080 Screen Mode: Full Screen Graphics Presets: Maximum General -Improve overall graphic quality. : Enabled -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled -Use low-detail models on distant objects to increase performance. (LOD) : Disabled -Cache LOD data only when necessary. (LOD Streaming) : Disabled -Smooth edges. (Anti-aliasing) : Enabled -Increase transparent lighting quality. : Enabled -Grass Quality : High Shadows -Use low-detail models on shadows to increase performance. (LOD) : Disabled -Display : All -Shadow Resolution : High: 2048 pixels -Shadow Cascading : High -Shadow Softening : High Texture Detail -Texture Filtering : High -Anisotropic Filtering : High Effects -Naturally darken the edges of the screen. (Limb Darkening) : Enabled -Blur the graphics around an object in motion. (Radial Blur) : Enabled -Effects While in Motion : Display All -Screen Space Ambient Occlusion : High -Glare : Normal Cinematic Cutscenes -Enable depth of field. : Enabled Got a tiny bit better on fullscreen. |
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